Yea, finally did it. Impossible to describe, everyone must try this at least one time
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robert | 11 February, 2009 22:13
Yea, finally did it. Impossible to describe, everyone must try this at least one time
robert | 03 October, 2008 13:00
Estoy teniendo problemas con CANTV debido a que han decidido cambiarme al plan 256, bajándome del que estoy pagando que es el de 1024 (Zona: Carrizal). En el Call Center solo se dedican a leerme un comunicado que solo lo leen, nunca lo envían oficialmente que dice que están cambiando los planes para "brindar un mejor servicio". He consultado con muchas personas y no tienen este problema, por lo que estoy creyendo que alguna lotería interna han hecho para reducir el número de subscriptores con planes de alta velocidad. Por favor si pueden regar esta información para medio averiguar que tan grande sea el porcentaje de cambios forzosos, y ver que se puede hacer contra esta discriminación aparentemente aleatoria
Nota: Es increíble que cuando uno pide un supervisor ahora cortan la llamada, cuando anteriormente era regla de nunca hacerlo aunque el cliente se quedara una hora completa pidiendo una explicación, y lo se por experiencia
robert | 28 July, 2008 14:43
Sometimes when playing a video game the gamer has a wonderful experience, but many times we forget to acknowledge the help of the music to achieve it, take for example the introductory theme (flash player on that page, lyrics and spanish translation) of Metal Gear Solid 4: Guns of the Patriots. Amazing how a lot PlayStation 3 owners are requesting the option of player customized soundtracks on all games. I am not one of them, for me the soundtrack is part of the game, removing it is like removing a weapon, a car, etc.
robert | 03 June, 2008 10:08
It is very rewarding to coordinate a team of developers, that are able to migrate a third-party application to Linux, working without access to the central Host the application requires, and that when We deploy it to the testing site every module works amazingly well, no major bug found yet, only little things that are being fixed in minutes
robert | 27 April, 2008 18:53
The PlayStation 3 uses standard 3GPP tags and does not understand iTunes style tags so every song I imported do not show the correct information, so instead of fixing them on the PS3 (something that does not changes the file, only on the internal database) I wrote a script with the help of AtomicParsley:
#!/bin/sh
addTag() {
line=`mp4info "$file" | grep "$2"`
if [ "$?" -eq "0" ]
then
command="$command $1 \"`echo $line | sed -e "s/$2: //"`\""
fi
}
for file in *.m4a; do
command="AtomicParsley \"$file\""
addTag --3gp-title "Metadata Name"
addTag --3gp-performer "Metadata Artist"
addTag --3gp-album "Metadata Album"
addTag --3gp-genre "Metadata Genre"
exec 3<>"$file"
read -n 8 <&3
echo -n 3gp6 >&3
exec 3>&-
eval "$command" -W
exec 3<>"$file"
read -n 8 <&3
echo -n mp42 >&3
exec 3>&-
done
It add a few 3GPP style tags taken from the original iTunes style tags. As AtomicParsley rejects to add that kind of tags on non 3GPP files, the script changes the ftyp field on the file temporaly to 3gp6. The script process all files with the extension m4a on the current directory.